Category Archives: Mobile Delivery

Branded Mobile Learning Native App for your Learning Organization

If you are reading this, then you probably have needs of your own mobile app to build your brand, improve customer engagement and standout from the competition among’st other things. Here, we invite you to a demo of Instancy Mobile Learning App Platform. Instancy enables you to create a branded Mobile Learning Native App for your employees or customers. The native app may be featured on Google and Apple App stores and users may download and run the app on tablets and smartphones. The App Platform is designed to enable you to easily configure the app modules, features and content types that your users need.
Users only have to login to the app to gain access to the content management application server (hosted by Instancy) and access various types of learning and performance support content ranging from eLearning modules, assessments/quizzes, surveys, classroom events, documents, videos and blended learning tracks, discussion forums and more. Users may search through the content or search for peers and experts.

Micro-courses, Assessments and Surveys

Micro-courses, Assessments and Surveys
Create a personalized learning plan for each user and deliver interactive micro-courses, assessments and surveys – on sequence them together into a learning track. A searchable learning catalog and my learning plan module.

 

Documents, Videos, Image, Audio LibrariesDocuments, Videos, Image, Audio Libraries
Provide on-demand access to content repositories and configure the media types to share documents, videos, images, audio files with your users.

 

Downloads and Offline AccessDownloads and Offline Access
Enable digital content downloads and offline access. Synchronize user progress data with the server.

 

 

Instructor-led Events

Instructor-led Events
Enable your users to browse an event calendar and self-enroll classroom training and webinar events and access related content or online surveys.

 

Social Learning and CollaborationSocial Learning and Collaboration
Enable users to search peers and experts and engage in social learning, online discussions, submit question to experts (expert knowledge base) and share/upload content. Wiki features enable users to upload various content types.

 

Cloud-based Administrative Application

Cloud-based Administrative Application
Author mobile courses, upload content, manage users and user groups, view mobile learning activities, dashboards & user progress reports through a centralized web-based application.

 

Push Notifications Push Notifications
Along with email notifications, Mobile App push notifications may be used to notify users about content assignments and new content availability or send them announcements.

 


In-App Purchases
In-App Purchases

For learning organizations wishing to monetize their content and expertise, a built-in In-App purchase module enables users to purchase content, events or certificates.

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Mobile Learning Trends

Educational, training institutions and eLearning content publishers must adapt themselves to the new technological landscape in order to keep their courses and learning materials relevant to today’s learners.

The development of educational mobile apps provides exciting new ways to develop educational courses that are both effective in reaching educational objectives for teachers and rewarding to the online learner. This presentation will serve as a guide for managers at learning organizations into ways to adapt courses for the multi-screen and multi-device app based environment that today’s learners engage in.

Mobile Learning Market Size

Mobile devices are outpacing traditional desktop environments when it comes to accessing the web. In fact, 60% of search queries are now done through mobile devices (source: SearchEngineLand). This trend has spilled over into all digital industries including online education.

Worldwide revenues for Mobile Learning products and services reached $8.4 billion in 2014 according to a new report by Ambient Insight called ‘The 2014-2019 Worldwide Mobile Learning Market.’ The global five-year compound annual growth rate (CAGR) is 11.3% and revenues will reach $14.5 billion by 2019.

Responsive Learning Design to Support Multiple Devices

The key aspect in creating a successful mobile learning experience is to make the content accessible and responsive to a variety of different devices and screen sizes. It also means meeting the technical requirements of the different operating systems these devices use (Android & iOS).

Be aware that Flash is no longer compatible across all mobile devices, so sites still using Flash will not be accessible to all mobile users.

eLearning courses need to be designed from the ground up to be ready and responsive to different screen sizes, so there is no need to create multiple versions of the same content to remain compatible across different devices.

Mobile Learning Favors Micro Learning

Micro learning has become a core concept in modern eLearning design.

In the past, eLearning courses were designed to be 30 minutes to an hour with a lot of information to be delivered per learning session. However, this design was based on learning through traditional desktop environments.

The way that today’s learners access information has also changed their attention span and learning habits. In today’s more mobile device centered environment, information is best communicated in smaller segments. This new shorter length design format has a double advantage; it is not only easier to use on mobile screens, small sections are easier to update.

Social Mobile Learning

In the past eLearning has tended to lack the opportunity for collaboration and interaction that traditional real life classes offer. However, thanks to today’s mobile app technologies, the online learner does not have to miss out on the social and informal aspects of learning.

By leveraging the concepts popularized by social media sites, Social Learning Management Systems, like Instancy mobile app platform, provide collaborative learning features that enable learners to search and connect with peers and experts. With these technologies, learners can participate in real time discussions through discussion forums.

Gamification in Mobile Learning

Gamification is the process of turning parts of an education program into playable interactive games. This not only makes courses more enjoyable, but also adds variety and new ways to communicate the subject matter.

The interactive technology behind game design can be used to create real world simulations that teach a user how to practically apply what they learn in the class. Moreover, games facilitate a learner’s innate desire to compete and achieve.

Mobile Learning Analytics and the Experience API

Mobile and online learning doesn’t just benefit learners by providing them with convenient and dynamic ways to take their courses; it also benefits educators by giving them access to detailed learner performance analytics.

The analytic data that these built-in tools provide is important because it shows educators an accurate picture of how learners behave as they interact within the courses

These powerful new analytic tools enable educators to find the best ways to develop new courses and enhance existing ones.

Use of Artificial Intelligence in Mobile Learning

In addition to previously mentioned features artificial intelligence is another new technology aiding educators in enchanting online education

Chatbots, with natural language processing and conversational user interfaces, allow these learners opportunities to receive feedback and ask questions in real-time.

This allows for a highly customized learning experience capable of effectively educating in a variety of different learning styles and adapting to each learners pace and style.

Augmented Reality (AR) and Virtual Reality (VR)

Augmented reality uses a variety of devices from smartphones, wearable technologies and other technologies to add to a learner’s real world experience. This allows more ways to create engaging educational models and instructional materials.

Virtual Reality creates an entire digital world that user can interact with and explore in much the same way they do in real world environments. This can transport learners into places of the world they would otherwise never have access to.

Conclusion

The key to delivering the best possible learning experience is to create uniquely branded mobile apps that educational and training institutions can customize to meet their learner’s needs. More specifically, the mobile app should be a branded native app that has all the functionality and behave like widely used apps such as Facebook, LinkedIn, and gaming apps.

Educational institutions have new opportunities for revenue streams though in-app purchases, and extra features such as access to more educational games. New products can be developed to take full advantage of the various features mobile apps can offer.

To download the ‘Full White Paper’ on Mobile Learning Trends click on this link.

To schedule a demo of Instancy Mobile Learning App Platform click on this link.